Evergreen
Game Design
Location
Toronto/GTA and project-dependent hybrid work
Employment
Contract, project-based, and occasional staff opportunities
Compensation
Compensation varies by project and is disclosed before interview
Dates
Ongoing expressions of interest
Schedule
Project schedules vary; some onsite prototyping and testing may be required.
Union status
Non-union
Design worlds people can enter
Secret City brings together puzzles, narrative, theatre, technology, operations, and user experience. We meet designers whose work can turn those disciplines into clear, surprising, playable moments for real people in real places.
What helps people thrive here
Systems thinking, rapid prototyping, elegant puzzle construction, narrative design, playtesting discipline, accessibility awareness, clear documentation, and generous collaboration with performers, fabricators, producers, technicians, and venue partners.
What to share
Send a resume and portfolio or case-study link that explains the problem, your role, the iteration process, and what players experienced. This is an ongoing talent pool rather than a specific current vacancy.
This is a general recruitment campaign, not a posting for a specific current vacancy. We will contact applicants when a suitable opportunity becomes available.
Applications are reviewed by people. Secret City does not use artificial intelligence to screen, assess, rank, or select candidates.
Complete the form below. Shareable Drive, Dropbox, YouTube, Vimeo, or portfolio links work best.
Resume and a portfolio or case-study link showing puzzle, game, narrative, experience, interaction, or systems-design work.
Escape the everyday
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