As well as bringing Real Escape Games to Canada from Japan, we also write and make completely original games. Our puzzles are hand-crafted and our storylines and game mechanics perfected by a team of award-winning creators with backgrounds in science-fiction and comic-book writing as well as stage, film and alternate reality gaming. Read about our talented team!
About Secret City Adventures
As Secret City Adventures’ General Manager, Leonardo Dell’Anno has overseen the development of Toronto’s critically acclaimed Casa Loma Escape Series. Assembling a diverse team of designers from a variety of industries, Leonardo has shepherded three hit immersive experiences, all set in a historic castle. Outside of work, Leonardo is an award winning producer of film, theatre and digital media. With Secret City Adventures’ current experiences still selling out, Leonardo is hard at work on the 2017 development slate and looking to push the company’s experiences in bigger and bolder directions.
Working as one of Secret City Adventures’ creative leads since its first Toronto endeavour, Michael has played a key role in establishing some of the most entertaining and immersive experiences Toronto’s ever seen. In both production and design, Michael has helped deliver a variety of Secret City Adventures’ experiences, from their very first, to their latest offerings. Michael’s amalgamated knowledge from his degree in Psychology, combined with his extensive first-hand experience in all things gaming, results in a keen analytical mindset, fine-tuned to the metafabric of fun, immersion, and gamification of life.
After playing Secret City Adventures’ first escape game in Toronto, Kevin jumped at the chance to join the team. With a background in producing arts events, writing for film, TV, theatre, and comics, and a passion for adventure and immersive experiences, Kevin was a natural fit as one of the company’s game designers. Since joining, Kevin has worked on the development of the immersive Casa Loma Escape Series set in Toronto’s historic castle, the Murdoch Mysteries Escape Series, and the Black Creek Pioneer Village Escape Series.
With a background in industrial design, wearable tech and the performing arts, Jayd first joined Secret City Adventures building props and puzzles for their games. Now part of the core game design team, Jayd is interested in exploring the genre and analyzing behavioral responses to tactile stimulation and the integration of tech. Highly curious about both how things and how people work, passionate about the intersection between design and technology, and an overall big nerd, Jayd is thrilled to have the opportunity to explore the exciting potential of the immersive gaming experience with such a talented team.
Fresh off a career on the stage, Nick’s longtime focus has been devised theatre and stage direction. After developing curated immersive theatre, audience experience analytics, and a series of competitive archery rulesets, Nick joined the Secret City Adventures’ design team in time to help build the groundbreaking Murdoch Mysteries Escape Series. Secret City Adventures is a perfect alchemical mixture of Nick’s three great loves: games, theatre, and the art of Dungeon Mastery.
One of the key figure heads in their very first escape game, Steven has had his fingers in nearly all projects Secret City Adventures has produced since then. Leaving his past life behind, Steven started as an actor within the games but quickly found himself in the position of Manager/Administrative front-liner for the Real Escape Games. With a strong background in illustration, writing, filmmaking and acting, Steven has utilized nearly all of his collective experience during his time with the company.
After completing degrees in History and Education, it’s no wonder that Melanie also looks at escape games as a way to tell tales of history. While she day dreams of travelling the world, living abroad, and wondering what it was like to live in the past, she prefers to spend her waking hours playing board games, trying new cuisines, creating costumes, and dancing the nights away.
DesignerBraydon is a game designer, writer, editor, and researcher living in Toronto. Because of his experience as a doctoral candidate in creative writing with the University of Calgary, Braydon approaches escape rooms as ways to tell stories. His creative work focuses on themes of memory, loss, and hybridity, and his writing has been published in various chapbooks, anthologies, and literary journals. He has worked on alternate reality games and tabletop roleplaying games. He loves pizza, poetry, and stories about aliens.
Assistant ProducerKaitlin is a writer, narrative designer, and game developer living in Toronto. Kaitlin loves creating visceral experiences that evoke meaningful emotional responses in players, especially in live event settings. Her games focus on exploring mental illness through horror. She is the author of the book Ain’t No Place for a Hero: Borderlands (ECW Press, 2017), and is the lead writer on the death positive video game A Mortician’s Tale (Laundry Bear, 2017). She loves coffee, stouts and ciders, outer space, and all monsters.
After completing a degree in Marketing, Laura started her career in market research with a key interest in digital marketing. After moving from the UK to Toronto nearly a year ago, she quickly got involved with the city’s culture and heritage scene. A personal passion for history and architectural conservation, she loves the historic storylines of Secret City Adventures’ games and how they breathe new life into heritage buildings. When she’s not busy at the office, Laura can be found exploring the streets of Toronto, drinking coffee or listening to the latest episodes of her favourite podcasts.
Casa Loma Manager
Born in bonnie Scotland, Arran completed his MA(Hons) in Film, Television & Scottish Literature before moving to Florida to bring Disney characters to life, working for The Walt Disney company. Returning to London, his background in events management with a luxury UK chocolate brand gave him his Willy Wonka credentials. Recently arriving in Toronto, Arran is feeling at home based at Casa Loma with its immersive escape games and stellar, diverse team. Outside of work, you can find Arran eating, drinking and exploring his way around everything Canada has to offer.